Modul:Multilingual: Unterschied zwischen den Versionen
te>PerfektesChaos (2016-06-18) |
te>NordNordWest K (Änderte den Schutz von „Modul:Multilingual“: per Anfrage: https://de.wikipedia.org/w/index.php?title=Wikipedia%3AAdministratoren%2FAnfragen&type=revision&diff=156076713&oldid=156073630 ([Bearbeiten=Nur Sichter] (unbeschränkt) [Verschieben=Nur…) |
Version vom 12. Juli 2016, 15:16 Uhr
local Multilingual = { suite = "Multilingual",
serial = "2016-06-18" }
-- local globals local Frame
function fair( ask )
-- Format language code according to BCP 47 / RFC 4646 -- Precondition: -- ask -- language name, downcased -- Postcondition: -- nil, or string local r if ask:find( "-", 3, true ) then local parts = mw.text.split( ask, "-" ) if parts[ 1 ]:match( "^%l%l%l?$" ) then local script = parts[ 2 ] r = parts[ 1 ] if script then local subA2 = parts[ 3 ] if script:match( "^%l%l%l%l$" ) then r = string.format( "%s-%s%s", r, script:sub( 1, 1 ):upper(), script:sub( 2 ) ) else subA2 = script end if subA2 and subA2:match( "^%l%l$" ) then r = string.format( "%s-%s", r, subA2:upper() ) end end end elseif ask:match( "^%l%l%l?$" ) then r = ask end return r
end -- fair()
local favorite = function ()
-- Postcondition: -- Returns code of curent project language if not Multilingual.self then Multilingual.self = mw.language.getContentLanguage():getCode() :lower() end return Multilingual.self
end -- favorite()
local fetch = function ( access, allow )
-- Attach config or library module -- Precondition: -- access -- module title -- allow -- permit non-existence -- Postcondition: -- Returns table or false, with library -- Throws error, if not available if type( Multilingual.ext ) ~= "table" then Multilingual.ext = { } end if Multilingual.ext[ access ] == false then elseif not Multilingual.ext[ access ] then local lucky, got = pcall( require, "Module:" .. access ) if lucky then if type( got ) == "table" then Multilingual.ext[ access ] = got if type( got[ access ] ) == "function" then Multilingual.ext[ access ] = got[ access ]() end end end if type( Multilingual.ext[ access ] ) ~= "table" then if allow then Multilingual.ext[ access ] = false else got = string.format( "Module:%s invalid", access ) error( got, 0 ) end end end return Multilingual.ext[ access ]
end -- fetch()
function find( ask, alien )
-- Derive language code from name -- Precondition: -- ask -- language name, downcased -- alien -- language code of ask -- Postcondition: -- nil, or string local codes = mw.language.fetchLanguageNames( alien, "all" ) local r for k, v in pairs( codes ) do if mw.ustring.lower( v ) == ask then r = k break -- for k, v end end -- for k, v if not r then r = fair( ask ) end return r
end -- find()
function isSupported( ask, accept )
-- Is ask to be supported by application? -- Precondition: -- ask -- lowercase code -- accept -- space separated/terminated list of lowercase codes -- Postcondition: -- nil, or else local seek = string.format( " %s ", ask ) local supported = string.format( " %s", accept ) return supported:find( seek, 1, true )
end -- isSupported()
Multilingual.findCode = function ( ask )
-- Retrieve code of local (current project or English) language name -- Precondition: -- ask -- string, with presumable language name -- A code itself will be identified, too. -- Postcondition: -- Returns string, or false local seek = mw.text.trim( ask ) local r = false if #seek > 1 then if seek:find( "[", 1, true ) then seek = fetch( "WLink" ).getPlain( seek ) end seek = mw.ustring.lower( seek ) if Multilingual.isLang( seek ) then r = fair( seek ) else local slang = favorite() r = find( seek, slang ) if not r and slang ~= "en" then r = find( seek, "en" ) end end end return r
end -- Multilingual.findCode()
Multilingual.format = function ( apply, alien, alter, active, alert,
frame, assembly, adjacent, ahead ) -- Format one or more languages -- Precondition: -- apply -- string with language list or item -- alien -- language of the answer -- -- nil, false, "*": native -- -- "!": current project -- -- "#": code, downcased, space separated -- -- "-": code, mixcase, space separated -- -- any valid code -- alter -- capitalize, if "c"; downcase all, if "d" -- capitalize first item only, if "f" -- downcase every first word only, if "m" -- active -- link items, if true -- alert -- string with category title in case of error -- frame -- if available -- assembly -- string with split pattern, if list expected -- adjacent -- string with list separator, else assembly -- ahead -- string to prepend first element, if any -- Postcondition: -- Returns string, or false if apply empty local r = false if apply then local slang if assembly then local bucket = mw.text.split( apply, assembly ) local shift = alter local separator if adjacent then separator = adjacent elseif alien == "#" or alien == "-" then separator = " " else separator = assembly end for k, v in pairs( bucket ) do slang = Multilingual.format( v, alien, shift, active, alert ) if slang then if r then r = string.format( "%s%s%s", r, separator, slang ) else r = slang if shift == "f" then shift = "d" end end end end -- for k, v if r and ahead then r = ahead .. r end else local single = mw.text.trim( apply ) if single == "" then r = false else local lapsus, slot slang = Multilingual.findCode( single ) if slang then if alien == "-" then r = slang elseif alien == "#" then r = slang:lower() else r = Multilingual.getName( slang, alien ) if active then local cnf = fetch( "Multilingual/config", true ) if cnf and type( cnf.getLink ) == "function" then if not frame then if not Frame then Frame = mw.getCurrentFrame() end frame = Frame end slot = cnf.getLink( slang, frame ) if slot then local wlink = fetch( "WLink" ) slot = wlink.getTarget( slot ) else lapsus = alert end end end end else r = single if active then local title = mw.title.makeTitle( 0, single ) if title.exists then slot = single end end lapsus = alert end if not r then r = single elseif alter == "c" or alter == "f" then r = mw.ustring.upper( mw.ustring.sub( r, 1, 1 ) ) .. mw.ustring.sub( r, 2 ) elseif alter == "d" then if Multilingual.isMinusculable( slang or "" ) then r = mw.ustring.lower( r ) end elseif alter == "m" then if Multilingual.isMinusculable( slang or "" ) then r = mw.ustring.lower( mw.ustring.sub( r, 1, 1 ) ) .. mw.ustring.sub( r, 2 ) end end if slot then if r == slot then r = string.format( "%s", r ) else r = string.format( "%s", slot, r ) end end if lapsus and alert then r = string.format( "%s", r, alert ) end end end end return r
end -- Multilingual.format()
Multilingual.getBase = function ( ask )
-- Retrieve base language from possibly combined ISO language code -- Precondition: -- ask -- language code -- Postcondition: -- Returns string, or false local r if ask then local slang = ask:match( "^%s*(%a%a%a?)-?%a*%s*$" ) if slang then r = slang:lower() else r = false end else r = false end return r
end -- Multilingual.getBase()
Multilingual.getName = function ( ask, alien )
-- Which name is assigned to this language code? -- Precondition: -- ask -- language code -- alien -- language of the answer -- -- nil, false, "*": native -- -- "!": current project -- -- any valid code -- Postcondition: -- Returns string, or false local r if ask then local slang = alien local support = "Multilingual/names" local tLang if slang then if slang == "*" then slang = fair( ask ) elseif slang == "!" then slang = favorite() else slang = fair( slang ) end else slang = fair( ask ) end if not slang then slang = ask or "?????" end tLang = fetch( support, true ) if tLang then tLang = tLang[ slang ] if tLang then r = tLang[ ask ] end end if not r then if not Multilingual.ext.tMW then Multilingual.ext.tMW = { } end tLang = Multilingual.ext.tMW[ slang ] if tLang == nil then tLang = mw.language.fetchLanguageNames( slang ) if tLang then Multilingual.ext.tMW[ slang ] = tLang else Multilingual.ext.tMW[ slang ] = false end end if tLang then r = tLang[ ask ] end end if not r then r = mw.language.fetchLanguageName( ask, slang ) if r == "" then r = false end end else r = false end return r
end -- Multilingual.getName()
Multilingual.isLang = function ( ask )
-- Could this be an ISO language code? -- Precondition: -- ask -- language code -- Postcondition: -- Returns boolean local r local s = Multilingual.getBase( ask ) if s then r = mw.language.isKnownLanguageTag( s ) else r = false end return r
end -- Multilingual.isLang()
Multilingual.isLangWiki = function ( ask )
-- Could this be a Wiki language version? -- Precondition: -- ask -- language version specifier -- Postcondition: -- Returns boolean local r local s = Multilingual.getBase( ask ) if s then r = mw.language.isSupportedLanguage( s ) else r = false end return r
end -- Multilingual.isLangWiki()
Multilingual.isMinusculable = function ( ask )
-- Could this language name become downcased? -- Precondition: -- ask -- language name local cnf = fetch( "Multilingual/config", true ) local r = true if cnf and type( cnf.stopMinusculization ) == "string" then local s = string.format( " %s ", ask:lower() ) if cnf.stopMinusculization:find( s, 1, true ) then r = false end end return r
end -- Multilingual.isMinusculable()
Multilingual.kannDeutsch = function ( ask )
-- Kann man mit diesem Sprachcode deutsch verstehen? -- Precondition: -- ask -- language version specifier -- Postcondition: -- Returns boolean local r local s = Multilingual.getBase( ask ) if s then local support = [=[ de als bar dsb frr gsw hsb ksh | lb nds pdc pdt pfl sli stq vmf ]=] if support:find( string.format( " %s ", s ), 1, true ) then r = true else r = false end else r = false end return r
end -- Multilingual.kannDeutsch()
Multilingual.userLang = function ( accept, frame )
-- Try to support user language by application -- Precondition: -- accept -- space separated list of available ISO 639 codes -- Default: project language, or English -- frame -- frame, if available -- Postcondition: -- Returns string with appropriate code local r, slang, support if not frame then if not Frame then Frame = mw.getCurrentFrame() end frame = Frame end slang = frame:callParserFunction( "int", "lang" ):lower() if type( accept ) == "string" then support = accept:lower() .. " " else support = favorite() if mw.language.isKnownLanguageTag( support ) then support = string.format( "%s en ", support ) else support = "en " end end if isSupported( slang, support ) then r = slang elseif slang:find( "-", 1, true ) then slang = Multilingual.getBase( slang ) if isSupported( slang, support ) then r = slang end end if not r then if Multilingual.kannDeutsch( slang ) and isSupported( "de", support ) then r = "de" end if not r then r = support:match( "^(%S+) " ) end end return r
end -- Multilingual.userLang()
function Multilingual.failsafe( assert )
-- Retrieve versioning and check for compliance -- Precondition: -- assert -- string, with required version, or false -- Postcondition: -- Returns string with appropriate version, or false local r if assert and assert > Multilingual.serial then r = false else r = Multilingual.serial end return r
end -- Multilingual.failsafe()
-- Export local p = { }
p.findCode = function ( frame )
-- Retrieve language code from language name -- 1 -- name in current project language return Multilingual.findCode( frame.args[ 1 ] ) or ""
end -- p.findCode
p.format = function ( frame )
-- Format one or more languages -- 1 -- language list or item -- slang -- language of the answer, if not native -- * -- native -- ! -- current project -- any valid code -- shift -- capitalize, if "c"; downcase, if "d" -- capitalize first item only, if "f" -- link -- 1 -- link items -- scream -- category title in case of error -- split -- split pattern, if list expected -- separator -- list separator, else assembly -- start -- prepend first element, if any local r local link if frame.args.link == "1" then link = true end r = Multilingual.format( frame.args[ 1 ], frame.args.slang, frame.args.shift, link, frame.args.scream, frame, frame.args.split, frame.args.separator, frame.args.start ) return r or ""
end -- p.format
p.getBase = function ( frame )
-- Retrieve base language from possibly combined ISO language code -- 1 -- code return Multilingual.getBase( frame.args[ 1 ] ) or ""
end -- p.getBase
p.getName = function ( frame )
-- Retrieve language name from ISO language code -- 1 -- code -- 2 -- language to be used for the answer, if not native -- ! -- current project -- * -- native -- any valid code local slang = frame.args[ 2 ] local r if slang then slang = mw.text.trim( slang ) end r = Multilingual.getName( frame.args[ 1 ], slang ) return r or ""
end -- p.getName
p.isLang = function ( frame )
-- Could this be an ISO language code? -- 1 -- code local lucky, r = pcall( Multilingual.isLang, frame.args[ 1 ] ) return r and "1" or ""
end -- p.isLang
p.isLangWiki = function ( frame )
-- Could this be a Wiki language version? -- 1 -- code local lucky, r = pcall( Multilingual.isLangWiki, frame.args[ 1 ] ) return r and "1" or ""
end -- p.isLangWiki
p.kannDeutsch = function ( frame )
-- Kann man mit diesem Sprachcode deutsch verstehen? -- 1 -- code local r = Multilingual.kannDeutsch( frame.args[ 1 ] ) return r and "1" or ""
end -- p.kannDeutsch
p.userLang = function ( frame )
-- Which language does the current user prefer? -- 1 -- space separated list of available ISO 639 codes return Multilingual.userLang( frame.args[ 1 ], frame )
end -- p.userLang
p.failsafe = function ( frame )
local since = frame.args[ 1 ] if since then since = mw.text.trim( since ) if since == "" then since = false end end return Multilingual.failsafe( since ) or ""
end
p.Multilingual = function ()
return Multilingual
end -- p.Multilingual
return p